Release 0.27: new “teleport” screenplay action

RPG Playground screenplays now have an extra action that can teleport the hero to another level. In your story, a wizard could for example magically transport the hero to another dimension.

The action is on the hero and pretty straight forward:

hero teleports to door "YourDoor" at "YourLevel"

With YourLevel as the target level, and YourDoor as the target door. You just need to correctly type in the door and level names.

To make things easy, the “Insert Action” button on top of the screenplay dialog now also features this new action. Select your hero as subject, and after that you can select the “teleports to …” action. No typing required!

Now that this is finished, my next task is to let the hero swing a sword! I know a lot of you have been waiting for combat, so expect some progress on that soon :).

Can your system run the future version of RPG Playground?

As you might know, RPG Playground is currently using Adobe Flash in your web browser. But unfortunately, yesterday Adobe announced that they will discontinue Flash in 2020. This means I have to port RPG Playground to another platform.

Don’t panic, I saw this coming a long time ago. I knew that at a certain point I had to port RPG Playground to something else. Due to how I implemented it, it will not take a super amount of work, and I will do it while implementing combat.

It might also have the nice benefit that you will be able to play RPG Playground games on your mobile phone and tablet! 🙂

But just to make sure, can everyone check if you can play Adventureroads on your computer? I will use that same HTML5 technology with the same libraries. But I want to make sure that your system can run it. And if possible, also check your mobile phone or tablet. If it works, this will mean you will be able to play RPG Playground on those devices too.

Let me know in the comments or through social media if this game works or not. Thanks!

Interview with Aura

A painting by Aura

The first time when I saw A Lill’ girls Tale by Aura, I was amazed by how beautiful the levels are. And her game has to offer even more. A nice story, and some real game puzzles. You definitely need to check out her game. But first, an interview…

Can you tell us a bit about yourself? How old you are, where you live, how you spend your days, etc?

I am 24 years old. I’m living in Germany and I love to paint, write, sing also. So currently my art is what I’m living of… Continue reading

Interview with Project Glaive

Following the first interview with Cynic-P, Project Glaive was also nice enough to answer some questions. The game Baby Quest: Adventures gives a new perspective on playing as a “hero” (you should definitely check it out!). Next to making games on my RPG Playground platform, he also makes games using other tools, and documents it on the Project Glaive blog. Continue reading

Release 0.21: Let characters walk

Finally I have the release that everyone is waiting for: characters that walk! And not only NPC’s. You can let your hero or even monsters walk to a certain location.

This functionality opens a lot of cool possibilities, such as letting a guard block an entrance, and moving him out of the way once you have a certain item or password.

Screenplays can also become more dynamic by letting characters move to certain locations.

So how do you use it? Like this:

Actor1 walks to 5,-2

Which means: Let Actor1 walk 5 tiles to the right and 2 tiles to the top.

The first number is left and right. If it is negative, you walk to the left, if positive, you walk to the right. If you don’t want to walk left or right (only down for example), it must be 0.

The second number is up or down. If it is negative, you walk up, if positive, you walk down.

To give you some examples

  • Walk 2 tiles left: Actor1 walks to -2,0
  • Walk 3 tiles up: Actor1 walks to 0,-3
  • Walk 1 tile right, and 3 tiles up: Actor1 walks to 1,-3

Just experiment with it a bit and you will get the hang of it! :).

In the future I will make this way easier (just selecting the position you want to go to with the mouse). But for now this is it.