This is a good start to a game! You hooked the player into the plot right away, which is pretty cool. Also, your level design is intuitive; I always knew where to go.
Right now, the levels feel a bit empty. You sized them correctly, but they lack a bit of detail that can really make a level come alive.
Have you ever tried out the token system? There’s lots of cool things you can do with it, like investigating objects to creating a locked door. If you ever need any tips on that, there’s an RPG Playground discord where we can chat!
Great work! I can’t wait to see how this progresses in the future! 😀