I have quite a few events in the game i am making where npc’s and the hero move, but they are buggy and often do not work, i believe if, instead of our current “telling them how far to move from their current location” system, we used a system of map coordinates, like each tile has a coordinate ID, the middle would, of course, be 0,0, and continue on as a grid from that, that my events would work…
Would this be possible?
This topic was modified 5 months, 1 week ago by SirPurple04. Reason: forgot part of the explanation (i'm tired)
This topic was modified 5 months, 1 week ago by SirPurple04.