Door-events reset… :/

Make Forums Get help Door-events reset… :/

This topic contains 10 replies, has 2 voices, and was last updated by  Aura 1 month, 2 weeks ago.

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  • #877

    Aura
    Participant

    Hi,
    i’ve got an issue: when i try to change an teleport-event (door-event), it wont work, but just resets part of the event!
    The eventpage just turnes blank (the ‘To Scene’ stays, but the ‘To door’ turnes blank everytime i test the event in-game!)

    Pls help…?

    • This topic was modified 5 months, 2 weeks ago by  Aura.
    #896

    koonsolo
    Keymaster

    Hey Aura,

    Sorry for the very late reply (I was on a holiday :)). This really sounds like a bug, and I will look further into it.

    Thanks for reporting this!

    #906

    Aura
    Participant

    No problem xD
    And welcome back!

    #1106

    Aura
    Participant

    Somehow it still doesn’t work… At least for this one event:

    Map: ImportantWell
    Event: Actor2

    Actually supposed to do:
    Teleporting the player to map: ForestPart2
    Event: Actor4

    #1107

    koonsolo
    Keymaster

    You are trying to do something special there. On that spot, you both have a door and an invisible actor. If you drag the invisible actor away, the door works fine.

    I understand what you are trying to do. First get some text and then be transported to another level. But you cannot make that work currently. I probably need to introduce either:
    – Screenplays on doors, so you can add some actions before going through the door
    – Loading a new level inside a screenplay, so that an actor can send you somewhere else.

    Probably both would be best ;). I’ll think about a way to quickly implement support for this…

    #1108

    koonsolo
    Keymaster

    Alright, I thought about it a bit more, and this is what I’m going to do:

    I will add a “teleport” screenplay action on the hero, so you can teleport the hero to another location (in another level possibly).

    This will open up a whole bunch of functionality, including what you try to achieve (turn a well into a portal).

    So practically you will need to drop the door, and just keep the invisible actor. Then extend its screenplay with the “hero teleports to level … at position …”.

    #1111

    Aura
    Participant

    Okay that would be great! 🙂

    #1112

    Aura
    Participant

    Hey. Here comes a new problem:

    When I try to load the map ‘WoodsKreuzungWrong’, it always shows:
    Load scene error: File not received: flash in error

    …Does that mean, the map was deleted? Cause I didn’t delete it… o.O

    #1113

    koonsolo
    Keymaster

    Is this WoodsKreuzungWrong an old level or did you recently created it?

    #1114

    koonsolo
    Keymaster

    Never mind, I found the error and fixed it :). It should work again.

    #1115

    Aura
    Participant

    Yep, it works! Thanks.

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