Locked Doors

Make Forums Give feedback Locked Doors

This topic contains 2 replies, has 2 voices, and was last updated by  Half_n_Half 2 years, 2 months ago. This post has been viewed 84 times

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  • Author
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  • #343

    Half_n_Half
    Participant

    I think it would be cool if there were doors that would only open if you have a right token.
    example:
    if hero lacks token “<token>” door does not open

    #345

    koonsolo
    Keymaster

    Yes, I was also considering that. You know what they say: great minds think alike! ;).

    There was one other thing though: When a door is locked, you probably want to show something to the user. So I’m thinking about adding another screenplay trigger for when the door is locked, so for example the hero could say “The door seems to be locked, I think I need a key for this”, or something like that.

    What do you think?

    #347

    Half_n_Half
    Participant

    That would be a good idea

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