February 11, 2016 at 2:27 am #470
I’m no artist, but I’d be willing to create free tile sets if I could get a way to send it to you. I’d need the length and width of each tile (in pixels), and I wouldn’t be able to do any major programming, but I’d be happy to help in any way I could.
~CarterFebruary 12, 2016 at 12:45 am #471
Dude, that’d be sick. I’d email it to him. But the size? I don’t really know.February 12, 2016 at 1:40 am #472February 12, 2016 at 2:03 am #474
AHA! I found out! (it’s 53 by 53 by the way). I’m going need quite a bit of time, and I don’t imagine incorporating them into the game is going to be easy or quick, but I’ll let you know when I finish. I’m probably going to start with those water tiles I’ve been asking for a while…
February 13, 2016 at 2:27 am #476
- This reply was modified 1 year, 9 months ago by Half_n_Half.
I have a whole new level of respect for graphic artists… this is really hard.February 13, 2016 at 6:06 pm #477
I’m sure it is. Do you think we could make characters too? Because if so, I would love to (try) to help! What are you using to make them?February 13, 2016 at 6:53 pm #478
just Microsoft paint, and I have already started some character sprites . Actually, I’ve been meaning to ask, what are we going for. I don’t know if I should make a continuation of what we have, or if we should go for different themes, like modern, Victorian, or even make tile sets based on certain countries like Egypt or China. If you could tell me what you want I’d be more than happy to try and make it happenFebruary 14, 2016 at 1:57 pm #479
Well, I would say to start with a continuation, but start slowly moving to…i don’t know, maybe more modern? If we could do monsters…Yes. Start with monsters please. And continue the theme after, then work towards a modern apporach.February 14, 2016 at 8:43 pm #481
okay. I’ve figured out that I’m TERRIBLE at ground tiles, but can do pretty much everything else. Actually, I feel kind of weird about doing all of this without any actual approval from koonsolo. Rpgplayground is his project, so before we get our hopes up I think we should run this by him.
~carterFebruary 14, 2016 at 9:13 pm #485
Great to hear that you want to make some tilesets! :). The tiles are 32×32 pixels, and the tileset itself is 8 tiles wide, so 256 pixels. The height of the tileset can be any amount of tiles.
I’m very curious what you will make!
Koen.February 15, 2016 at 2:26 am #487
oh wow, my measurements were way off, Thanks for correcting my mistake! This might take a while, because I have to balance this with school, but I’ll be posting regularly to keep everyone informed. Wish me luck.
~CarterFebruary 20, 2016 at 9:41 am #491
I can also help making characters and NPC tho, I just have some ideas and I can turn them into Sprites, but that might take a while too.February 26, 2016 at 3:52 am #494
I have absolutely zero ideas. I think I bit off way more than I can chew and I’m really sorry but I think I might have to back out. If I do come up with something I’ll be sure to send it in, but as of now I have no idea where to even start. I’m really sorry D:February 28, 2016 at 10:58 pm #495
I got an idea, if you are still willing. If you were to make miniature castles, woods, mountains, towns, and villages, that would be great. That would allow us to make large maps, like in some of the older RPGs.March 15, 2016 at 12:37 pm #508
I think that if you are going to make a tileset, it would be best to use gimp, it is a really good program for pixel art, it has a lot more options than Microsoft paint. And also, a Wacom tablet or any art tablet would help you a lot!
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