I like the overall story! It’s a bit confusing at times, and you have to use creators mode (wich is meant to be, I suppose…)
The story itself is really entertaining and fun! And I like the names – like “Hero” and “Quest” – they are hilarious xD!
Well, you could work a bit at the mapping, but I suppose 3 weeks is a bit short for indepth map designing… I have to know, since I spent most of the time working on the maps for my game…
No, it’s okay, since it’s the overall concept of your game! Wasn’t destracting, I just wondered that I couldn’t move at some maps at first… And since you told the player to “think outside the game”, I think you can understand that you have to use creators mode!
I actually found this really entertaining, the whole concept with using Creator Mode is great and I would have never thought of it! The overall theme is good, and I liked how the characters knew they were in the game, and how you addressed the 4th wall. The only thing I would work on is decoration a little more, developing more character dialogue, and a few bugs. (Ex. In grandmas house the one door sends you all the way back to the beginning) This whole idea is great but could be even better when you spend more time on it and develop it more as Koonsolo updates RPGplayground. I can’t wait to see where you go with this 🙂 Thank you for creating