Release 0.21: Let characters walk

Finally I have the release that everyone is waiting for: characters that walk! And not only NPC’s. You can let your hero or even monsters walk to a certain location.

This functionality opens a lot of cool possibilities, such as letting a guard block an entrance, and moving him out of the way once you have a certain item or password.

Screenplays can also become more dynamic by letting characters move to certain locations.

So how do you use it? Like this:

Actor1 walks to 5,-2

Which means: Let Actor1 walk 5 tiles to the right and 2 tiles to the top.

The first number is left and right. If it is negative, you walk to the left, if positive, you walk to the right. If you don’t want to walk left or right (only down for example), it must be 0.

The second number is up or down. If it is negative, you walk up, if positive, you walk down.

To give you some examples

  • Walk 2 tiles left: Actor1 walks to -2,0
  • Walk 3 tiles up: Actor1 walks to 0,-3
  • Walk 1 tile right, and 3 tiles up: Actor1 walks to 1,-3

Just experiment with it a bit and you will get the hang of it! :).

In the future I will make this way easier (just selecting the position you want to go to with the mouse). But for now this is it.

3 thoughts on “Release 0.21: Let characters walk

  1. oh…my…Loredy…..ITS UP!!!!!!!!!!!!! ITS COMIN!!!!!!!!!!!!!! I’VE BEEN WAITING!!!!!!!!!!! I WAS SO AFRAID THAT WHEN THIS GAME DIDN”T LET ME OPEN THIS WEB I WENT SCREAMING!!!!….BUT IT WAS WORTH IT!!!!!!!!!!!!

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