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December 15, 2020 at 7:27 pm
#31577
Marby
Moderator
Okay, to prevent the hero from swinging the weapon is an easy one. We just can deactivate the weapon. But to be honest, this one also is not e really good idea, because it is displayed to the player that the weapon suddently disappeared – even if we give this ability back after the cut scene ends. The unexpected walking is a bigger problem.