Welcome › Forums › Requests › Walk-Command is Too Imprecisely For Cut Scenes › Reply To: Walk-Command is Too Imprecisely For Cut Scenes
January 2, 2021 at 11:26 am
#32175
Marby
Moderator
I fortunately was wrong and found a workaround in order to make cut-scenes more reliable:
Instead of merely using to “hero walks to”-command, I first let the hero walk to a specific tile with the “hero walks towards”-command. With this, I sucessfully prevented my cut-scenes from being unpredictable.