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November 25, 2021 at 7:54 pm
#51615
Anonymous
Inactive
Here’s a little example of a token situation.
The actor wants a piece of chicken from the hero.
These “invisible” objects are what you can use to give or remove tokens from the hero.
I recommend the one with the book icon because the player can just bump into an object to get a certain token rather than the invisible button (the second object on the snip), because the player will just earn a token when they haven’t tried to actually interact with a particular level block (such as a cabinet.)