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March 27, 2022 at 9:44 am
#61908
Marby
Moderator
Some other possibilities to have meaningful choices could be the folowing:
- attack an actor or just talk to him/her
- stay away from a forbidden place or enter it
- help either actor one or actor two by e. g. giving a precious cure to them
- gain all information first from other actors before you speak to a certain person, or speak to that person first
- take an item without talking to its owner or the other way round
All those decisions can be tracked by tokens and doesn’t need a list with text choices. There are many more possibilities like this. And of course you additionally can even combine them with text choices.