Changing character direction and the ability to disable/enable the transition effect are what I want.
Moving actors simultaneously *CAN* be done for cut scenes. You can stack multiple invisible tiles and have each one associated to a npc. It takes A LOT of testing but you can use the invisibility trick on a npc, stick them at the top of the map and have them work as a timer. Then you can use the timer to coordinate the movements for multiple npc’s. Dialogue will pause the movements, but they will return to moving when the box is closed. It’s so much work I don’t recommend doing it unless you really have the patience for it lol.
Camera movement is also *POSSIBLE*. Using the invisibility trick on the Hero, you can use the script to move the camera as it is always centered on the hero. Only issue is that the hero needs a clear path to the destination.