Welcome › Forums › Show your game › testing concept
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Aura. This post has been viewed 1173 times
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October 4, 2017 at 4:32 pm #2496
brycehornback
ParticipantHey guys!! I am proud to announce that I have created my first test demo! I used archetypal characteristics and created a sequence of events about 2 minutes long that took about a hour to debug. I encourage you to try it and open up the screenplay code as I am very proud with what I came up with from much frustration. ๐ Please do not judge the layout, it is very basic for a reason, I was simply testing what I could accomplish with the program as of right now. Your character starts in a open field, walk to the top left and you will find a entrance to some unknown place. I used tokens to create multiple dialogues with a character. I used the teleport function in a very cinematic way. Please enjoy this piece of work, however short it is, and I would love criticism on how to more efficiently create events in the screenplay editor.
0October 4, 2017 at 6:16 pm #2498Aura
ModeratorCan you post a link? ๐
0October 4, 2017 at 6:20 pm #2499brycehornback
ParticipantI have but the reply is awaiting moderation…
0October 4, 2017 at 6:22 pm #2500Aura
ModeratorOh okay, no problem ^^
0October 5, 2017 at 8:07 am #2497brycehornback
ParticipantDERP!!! I forgot to add the link to the game
http://rpgplayground.com/the-game/?prj=59d43634aa48010004d5014d
ENJOY!!!
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This reply was modified 3 years, 3 months ago by
deWiTTERS.
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This reply was modified 3 years, 3 months ago by
deWiTTERS.
0October 5, 2017 at 8:10 am #2503deWiTTERS
KeymasterI had to remove a huge amount of spam a few days ago, so I added moderation for any new user posting links.
0October 5, 2017 at 7:16 pm #2505mystify
ParticipantHey, nice visuals
The concept is quite amusing too (^_^)
There is an error in the conversation with Gilldian but I’m supposing that it’s in the middle of being created.
Tell us when you’ve got more.0October 5, 2017 at 11:05 pm #2516Comprehensible
ModeratorNice work!
i can tell this is in progress, but I like the concept! You really used the new tile set to it’s full potential, well done! I took a look at the code, and the teleport function seems rather unwieldy to me. Doors work a lot better, in my opinion. I look forward to what you have to make in the future!0October 6, 2017 at 5:38 am #2517Aura
ModeratorI can just repeat what the others said: Like your concept and the way that room with Gillidian looks… Can’t wait to see what you’ll create! ๐
0October 6, 2017 at 6:22 am #2519Aura
ModeratorOkay I looked into the event and here’s what you have to do to remove those errors:
1.: If you want to teleport your character to another map in an event, the target event hast to be an invisible door, not an invisible actor! Cause with an invisible actor, it doesn’t work…
2.: When you teleported your character to another map, the event is being finished!
3.: You wanted Gillidian to say 3 different texts… It’s important that you use the ‘else’ command like this:
if hero lacks token "example" hero receives token "example" else
Then you’ve got to indent the lines like this (always 4 spaces more per ‘if’ option):
if hero lacks token "example" hero says "Hey, I didn't get the example!" hero receives token "example" else if hero lacks token "example2" hero says "Wow! I've got the first example!" hero receives token "example2" else hero says "WoW! I found example2!"
In your case, it would be:
if hero lacks token "g1" hero says "" hero receives token "g1" else if hero lacks token "g2" hero says "" hero receives token "g2" else if hero lacks token "g3" hero says ""
Okay, that was a long post, but that’s it finally ^^
Hope that helped!-
This reply was modified 3 years, 3 months ago by
Aura.
0October 6, 2017 at 8:44 am #2521Aura
ModeratorThe second point isn’t correct, sorry. In case you teleport a player to another location using the option in an event, the event doesn’t end! That is just the case if you walk through an existing door and get teleported to another map that way… I had that issue in one of my own games…
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This reply was modified 3 years, 3 months ago by
Aura.
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This reply was modified 3 years, 3 months ago by
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