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June 12, 2017 at 6:17 am
#1155
Keymaster
Hi Aura,
I didn’t implement those yet to save me some time. I thought to implement them when they start to become a problem. Seems that we are there already! ;). I’ll move them to the top of my TODO list.
As a workaround, maybe if you put the game to fullscreen, you might be able to select some more levels.