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#47309
deWiTTERS
Keymaster

Yeah, that is the idea. At first you will be able to ask a fee in your game. This could be used to block certain content (going from demo to full version for example), or you could allow user to buy some in-game gear with that.

When this model doesn’t perform as I want, I could also introduce ads in a later stage (for example when it turns out that most users don’t do these purchases).