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#50378
Dprs97
Participant

Hello, Ive just stumbled upon this post, and I have a question please. Help is very appreciated.

I’d want a screenplay of the hero talking to activate right after a npc health value = 0. So far I’ve tried this. So the screenplay should activate when the hero has slain the npc and this npc is dead. But I’ve tried and it doesnt activate the screenplay (hero doesn’t say anything) when the npc dies. How do I fix this?