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March 17, 2021 at 12:05 pm
#36686
Moderator
Perhaps, you can attain this by implementing a “shining through” property for the actors. If it’s activated, an idea could be to copy the shadow layers at runtime, modify the copy by deleting circular parts from it and afterwards using the copy as the layer image. That way you even could attain, moving light actors to be displayed properly. However, I do not now if this approach would be fast enough.