Hi,
i’ve got an issue: when i try to change an teleport-event (door-event), it wont work, but just resets part of the event!
The eventpage just turnes blank (the ‘To Scene’ stays, but the ‘To door’ turnes blank everytime i test the event in-game!)
Pls help…?
This topic was modified 6 years, 1 month ago by Aura.
You are trying to do something special there. On that spot, you both have a door and an invisible actor. If you drag the invisible actor away, the door works fine.
I understand what you are trying to do. First get some text and then be transported to another level. But you cannot make that work currently. I probably need to introduce either:
– Screenplays on doors, so you can add some actions before going through the door
– Loading a new level inside a screenplay, so that an actor can send you somewhere else.
Probably both would be best ;). I’ll think about a way to quickly implement support for this…
Alright, I thought about it a bit more, and this is what I’m going to do:
I will add a “teleport” screenplay action on the hero, so you can teleport the hero to another location (in another level possibly).
This will open up a whole bunch of functionality, including what you try to achieve (turn a well into a portal).
So practically you will need to drop the door, and just keep the invisible actor. Then extend its screenplay with the “hero teleports to level … at position …”.