Welcome Forums Get help gold/edit numbers

Viewing 5 posts - 1 through 5 (of 5 total)
  • Author
    Posts
  • #4047
    lackof_commentary
    Participant

    Im pretty new to this whole thing but i could use some help.

    Im just starting off and your father spent way to much money on a rock (not important lol)

    and there is a chest upstairs with gold in it.  i dont know how i would make a gold system. the system would just add or subtract gold simple.

    here is my setup so far

    hero gives choices for “loot”

    in case “yes”

    (*i have no idea)

    in case no

    hero says “why wont i take it?”

     

    i just don’t know what to add at the * to add gold. imagine this is the only object that is there and is the only script made. because thats what it is basically. thanks in advance! hope you can help.

    #4048
    lackof_commentary
    Participant

    there are 4 spaces when needed btw

     

    #4055
    deWiTTERS
    Keymaster
    hero gives choices for “loot”
    in case “yes”
        hero number of "gold" increases with 10
        hero says "Wow, ten gold coins!"
    in case "no"
        hero says “why wont i take it?”
    

    After that, you can use hero number of "gold" with any action that a number supports (see http://rpgplayground.com/screenplay-reference/#Number)

    #4056
    lackof_commentary
    Participant

    thanks so much! i guess it was really that easy huh.

    #27814
    Kimifa
    Participant

    That’s awesome, thanks.

    Do you know if there’s a way to return the hero’s balance?

    eg, the hero approaches a character, who then tells the hero how much gold he has.

Viewing 5 posts - 1 through 5 (of 5 total)
  • The forum ‘Get help’ is closed to new topics and replies.