Welcome Forums General I can make monsters invisible

  • This topic has 3 replies, 2 voices, and was last updated 2 months ago by deWiTTERS. This post has been viewed 40 times
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  • #34434
    Marby
    Moderator

    I ask in order to exclude it is a bug:
    It is possible to change monsters manually to other sprites, which are not provided by the “Insert action” functionality. I managed to make my monsters invisible that way and wondering, if I should use this for my game. However, this might be a bug in the engine or my game may changed unintentionally, if you change the tilesets or even crash. Is it safe to make my monsters invisible that way?

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    #35894
    deWiTTERS
    Keymaster

    Not really no, it’s unexpected behavior, and so might break in the future. I think you can just put an actor on “invisible” with actions

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    #35903
    Marby
    Moderator

    How can I do this? The only way I know so far is, to make the monsters inactive. But that way they will (and should!) vanish from the game, unable to fight against the hero. We cannot create creepy invisible monsters threaten our hero that way.

    Do you know about “Final Fantasy Mystic Quest”? There is an “Ice Mirror” within the “Ice Pyramid”, which is able to make invisible monsters visible. What an idea! I liked it! With invisible monsters we could have things like that for our games on RPG Playground as well.

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    #35912
    deWiTTERS
    Keymaster

    Ah yes you are right, I thought I exposed that already. I’ll add it on the roadmap, because I have it in the code, but not yet in actions. https://trello.com/c/jZPsTXi7

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