Welcome Forums Bugs Issues With Pickup Items

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  • #56459

    I just discovered the “Pickup Bahavior”.”Active”-property works well in design mode. However there is no way to access its screenplay commands.

    For activation/deactivation of the pickup item itself it is the other way round:
    We have no “Active”-Property for that in design mode but can access this property using screenplay.

    There is some other strange behavor I noticed:
    If you disable the pickup behavior of a custom pickup item in design mode and restart the game the item changes its appearance back to a health potion.

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