Let us enter the maximum level size using the keyboard, please. Until now we have to click over and over if we would like to have a bigger level. It also would come in handy, if the engine would let us change the names of existing levels. Note, that such a feature has to change the names of all door references and teleport screenplay as well.
Yes, I already read this. However, I think it also would be a good thing to have the capability of entering the size directly for e. g. by double clicking X or Y. I often create levels e. g. for house inners in order to use the maximum space a level can provide (144×144). To be able to directly enter the number would even more speed up this process than merely be able to dragging the level’s borders. Just think about it. It probably would not harm to have both for the designer. 🙂
Either way: Please make sure not to shrink the levels accidentally by dragging and destroying maps on it unintended.
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