I resized a level from 60 to 100 tiles in height and applied this. Thereafter, I used the pipette to get the tile of the brown ground in order to also fill out the new areas with that tile. However, right after I used the pipette, the tilesets became inaccessable.
Thank you, for fixing this bug. The designer won’t crash anymore. However, unfortunetly the tile, which previousely caused the crash, still cannot be selected with the pipette tool.
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