I currently have to deal with very confusing and complex screenplay constructs in my game. Since we have no user defined functions yet, it’s even for a programmer like me sometimes quite difficult to always know what I’m actually doing. I know it will be a hard task to implement the screenplay as a full-fledged programming language. However, to implement line comments would be very easy and they would help us a lot. So please let us have them as soon as possible to make our lives on RPG Playground easier.
Here is an example where line comments could be quite usable:
// Move the item diagonally right-downwards
if FF21 is active
if FF32 is active
else
FF21 becomes inactive
FF32 becomes active
// Move the item to the left
if FF22 is active
if FF12 is active
else
FF22 becomes inactive
FF12 becomes active