Welcome Forums Requests Scene Transition/Bed Interaction


Viewing 3 posts - 1 through 3 (of 3 total)
  • Author
  • #4439

    One thing I’m really wanting for my game, and probably others, is a scene transition. Maybe a option to select different transitions, so it gives a teleportation effect. Another thing I wish to be added, has to do something with the bed. I know scenery isn’t supposed to be interacted with, but I think that the player should have the choice to sleep in a bed, that heals them, or just adds onto a story. In fact, maybe even a day/night cycle option would be nice!


    I’ve been keeping an eye on scene transitions in various games recently. I havent talked about it yet, but it’s definitely in the back of my mind to make them cooler, and configurable.

    Maybe I should add it to the roadmap, so I don’t lose track of it… https://trello.com/c/9Dzp0Hxu

    About sleeping, I noticed that when you place a character in a bed, it seems as if they are laying in it. What you could do as a hack is place a new NPC in the bed, that looks like your hero. Set that NPC to inactive. When you go to sleep, deactivate your hero, activate the NPC… then the screenplay says you are well rested, and do the reverse. I think that should work.

    Day and night cycle: If I remember correctly, Aura also suggested this. I see I didn’t add it yet on the roadmap, so here you go: https://trello.com/c/pku0wih7




    Alright, so with the bed… Im a bit confused. Can you make a game, and do it for me, so I can see how to do that? I sometimes get confused with activation and deactivation with the characters.

Viewing 3 posts - 1 through 3 (of 3 total)
  • You must be logged in to reply to this topic.