the moving system is a bit buggy. In most cases, the first movement of your character inside of an event works, but if you want them to move again, it won’t work correctly…
The movement always counts from the current position of your character! And since the character is somewhere else if you already moved them once, the “Insert action”-command doesn’t work!
You have to write the command manually!
Here’s where your character walks when you write the following commands: