The Prophecy of the Dragon King
Published 29.05.2021 05:05
by Omesta
Total plays: 326
Finally! your dad lets you explore the world after proving your worth in combat. It's fun and all, but the world isn't sugar and rainbows. Monsters are getting worse, someone disappearing, talk about a prophecy that maybe you have a part in, and who is this strange sorceress, and what is she doing with the king?
gneiss
In the forest, you can skip the animal that takes you to the minotaur because of gaps in the trees.
Thank you for telling me, I’ll make sure to fix that
I played this game over the weekend, and here are my thoughts so far:
Good things:
Love the scenery’s simplicity, very quaint
Normally I don’t like fighting games, but the story and everything else made this one so fun to play! It’s great!
The dialogues are hilarious uwu
Critiques:
Impossible is spelled wrong in the dialogue with the enemy woman after rescuing Kevin (also make sure you capitalize all your sentences)
I don’t know how to get teleport tokens, so I would appreciate it if that would be made more clear
The guard in front of the door from the hero’s house to the next level needs to move out of the way more
I personally think the beginning needs a little more context in the dad not letting you go out into the world
Great job for a work in progress!
Thanks for the review. For the dialogue, I planned on doing it roughly and then repolishing once I’m done.
As for the teleport token, you get that as a required item later in the game.
Finally, I shall add more dialogue at the beginning and scoot the guard a bit.
Playing it again lol. The starting screen needs to be made smaller, there’s too much open area at the bottom and left side of the screen. Same with the second screen, unless you are going to expand the area in the future. Also, not major, if you approach the man who needs you to find his kid in the forest from the right side of him, he gets stuck on the hero and prevents you from entering the house.
Thanks for pointing all these out. For the oversized maps, I had made those a long time ago when I didn’t even know map size could be change, so I’ll make them smaller. For the man, I’ll make it so the hero moves before he does.
In the forest, the minotaur continuously attacks the blue “eevee” once you enter and the sound effect keeps playing over and over. Try making the “eevee” alignment neutral and then switch it to good once the battle starts. Maybe use the blue cube for that?
My brother pointed that out as well, but I procrastinated. I’ll get started on fixing that.
Dude didn’t know his mom has a job AND owns the building too lol
Her job is being the manager.
I noticed I got a health token somewhere, when did I get that?
You really only know you got one if you talk to the man. If you talk to him after you rescue Kevin, he’ll say: “Thank you so much! I see that the Minotaur dropped a health token. Take it to the healer’s shrine and you might find some use for it.”
Got to Kawarma this time! I like what you did with the flooded area. I’ll play it again later.
Thanks! I actually put a few hints as to what happened. There’s a sign that says “Choro Village: Noted for its beauty – Flood Warning”
Got stuck during the stream 🙁 Are you supposed to get something in the crystal grove? I couldn’t figure out what to do next.
I just watch your video and I realized the problem. The bear guarding the exit was supposed to automatically disappear. I’ll fix that, will you stream again another time?
I just tested the area and found nothing wrong. So, I’m not sure what happened
I just figured out what happened. When I had made the part of the game, I had made it so that you had to kill all the enemies. That didn’t work so I just made it so that killing the boss gave you all the objectives. But in the stream, you got the kill message twice, raising your objective to 14 instead if 7. I fixed it so that in case it does happen, the player would still have 7 out of 7.