The land is falling into a dark abyss. You are just a messenger, so it’s not your job to save it. Or is it?
Hi, This is great
Yes, I totally like the battle part! It’s a fun game so far! 🙂
WO DIS SO KULE! KEEP UP TEH GOOD WORK!!!
This is a REALLY good game. I’m hoping to see the full version soon!
I REALLY like this game but what bothers me is when you receive a quest an invisible actor is not saying it but you are
Oh! That’s a good idea! It never really occurred to me. Thanks! 😀
Hello. I am a big fan. I’ve never submitted a game before but I’m making a huge one soon that will also start as a demo. You’re world its great because it’s almost as expansive as Lil’ Girl’s Tale, but not as confusing and hard to navigate. I can really COMPREHEND your game. Excuse my lame pun.
sweet game… much better than other games ive played. I like the fairy, because she really makes the game more interesting
Wow! This is such a cool concept!! I like how you creatively worked within the rules of the system to make a unique game-play style. You have given me heaps of ideas I might replicate (particularly such as the mini puzzle quest in the graveyard!)
Unfortunately the game froze in the farm encounter – not sure what happened!
Thank you! I’m glad you like it!
Unfortunately, a lot of the encounters I built rely on mechanics that just don’t work anymore – namely, players being able to access edit mode. The farm encounter was the first of these, but I’m not sure why it froze. I might take a look at that!
Thanks for playing! Hopefully one day I can find the time to fix all the puzzles and maybe even continue this. 🙂
How do you do the quest thing??
To set the quest text on the upper right hand corner of the screen, you put the command:
interface info text becomes “Quest info here”
into the screenplay.
Hope this helps!
Great game btw.
Suprised on how good it is so far even though this was made awhile ago!