*TURN BASED*
Published 09.12.2022 04:12
by Macmor
Total plays: 363
*This is currently only a demo of my Turn Based Combat code (1 fight only)* Next battle will be a test for a Pokemon game. Enjoy and please let me know of any bugs you may find!
+12
I know there’s a bug choosing items the second time through. I’m working on it.
Fixed. Battle 2 will feature skills!
Wow! You just opened the door for brand new possibilities on RPG Playground! I really enjoyed the battle and how it worked. When it was the hero’s turn, it showed the hero’s health. When it was the enemies turn, it showed it’s health. I also liked how you used items as the way to show that your curing yourself or attacking an enemie. Goodwork @ttocsmac!
Wow, pushing the engine to the limits! Very well made!
This is so well done. Good job on this!
Thanks bro! It’s complicated as hell!
I honestly wanted to do a turn based rpg so I guess I could something like this. Great job!
Thank you!
You’ll need premium to do this.
dang. a while ago i actually tried to make a turn-based battle. now i know i can’t without premium. eh, its your concept anyway, and i can’t wait to see what you’ll make next.
One word: Thatisincredible. I noticed at the end you can see an old man actor in the upper left corner of the screen. Intended or not, this game is awesome. Great job on this.
Yeah, he’s the timer for the music change lol
Nice
i love this concept! it seems to be made with the premium version! (i’m guessing that because of the custom graphics for items like the tonic, which is normally red, not blue, and the sword attack icon. plus there is also an item inventory!) because of this, i want to try and make a turn-based rpg without using the premium version, but i’ll probably make that after like, 5 years since that i have so many projects i’m working on! but all in all, i love the concept of a turn based rpg on an rpg making site! i can’t wait to see whats next!