Yeah, I thought about that but I thought about other turn-based RPGs like Pokemon for example. In the grassy areas or in caves they don’t turn off it’s just as you wander you encounter the Pokemon. I thought the next update would be a bigger map so there’s less chance of battle and more story.
Instead of chosen areas having monster encounters in them, when you touch a monster, it activates the encounter. This would make the game much more enjoyable.
Thanks for the feedback but in this game, this is only a demo, the real game which I’ll work on sometime will be more detailed and an actual game. Thanks for the feedback though! I might add that in the real one!
Good start to it! May I suggest having it so that after the monster is defeated, the encounters will turn off, maybe by using tokens?
Yeah, I thought about that but I thought about other turn-based RPGs like Pokemon for example. In the grassy areas or in caves they don’t turn off it’s just as you wander you encounter the Pokemon. I thought the next update would be a bigger map so there’s less chance of battle and more story.
But thanks for the feedback!
Instead of chosen areas having monster encounters in them, when you touch a monster, it activates the encounter. This would make the game much more enjoyable.
Thanks for the feedback but in this game, this is only a demo, the real game which I’ll work on sometime will be more detailed and an actual game. Thanks for the feedback though! I might add that in the real one!