Wow, it took more than a year to finish this release. But don’t worry, it’s finally here! And I promise that the next release will be finished faster.
So why did it take so long? Well, I completely rewrote the movement of the characters. They can now walk with pixel precision, instead of being bounded to walking on the middle of a tile. I also improved the camera movement so it’s way smoother now.
I used the Box2D physics library for this. Which also enables some other cool stuff for the future. For example when you would hit an enemy, it can be swiped back and push other enemies aside.
Why do we need this?
Well, pixel precision movement, and 2D physics, open a lot of possibilities for the future. The most important one is probably making cool, modern action combat. Like in the game CrossCode shown below:
Why do we need it now?
Because it had to be in place to support other functionality, such as letting NPC’s walk to another location. This last feature has been requested by a lot of you. But before I implemented that, I fist needed to put this pixel precision movement into place.
So what is next?
The features you have been requesting so many times: new actions!!!
- Make NPC’s walk to a certain spot
- Make NPC’s disappear
- Lock doors
- Let the player choose a response
- …
So head over to http://rpgplayground.com and check it out!
I hope this new actions update is going to come very soon!
Oh, and I was wondering, how do I set spawnpoints?
The new release won’t take long 🙂 .
You can set your spawn point by dragging your hero to that location. Next time you will spawn there
Ok thx.
Ok thanks.
I thought you took a rest but turned out to be you were working on a very good update!
Worth it!
When will this come out?
I really like this website and all but….I have some problems in the way that you cannot let NPC’s move around,Fight and others..I am looking forward to the next Update!
I’m Soooooooo excited! This new Update Will definently make this website More AWESOME!!!!!
My Friends Are all Over This Website!!
YEP!